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Palm Tree Trunk Shader

This is my first photogrammetry based seamless shader i cooked up using a simple mobile phone camera (Redmi 3s Prime). I took 70 images in a shadowed lighting condition with auto settings to test how far i can go with a low budget phone.

shader applied to a cylinder and tiled thrice

shader applied to a cylinder and tiled thrice

photos taken from a Xiaomi Redmi 3s Prime (13 MegaPixels)

photos taken from a Xiaomi Redmi 3s Prime (13 MegaPixels)

Hires mesh generated using Agisoft Photoscan

Hires mesh generated using Agisoft Photoscan

Scan Mesh projected on to a cylindrical retopo mesh for map extraction

Scan Mesh projected on to a cylindrical retopo mesh for map extraction

Multi UDIM color map transfered to the retopo mesh

Multi UDIM color map transfered to the retopo mesh

Quality Enhancements and Seamless maps generation using Substance Designer

Quality Enhancements and Seamless maps generation using Substance Designer

Final Seamless Maps

Final Seamless Maps