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Uyuni Salt Flat Material

Available for purchase here: https://www.artstation.com/marketplace/p/BLVe5/uyuni-salt-flats-material-texture-maps
The material maps for this shader were generated procedurally using Substance Designer and rendered in Maya using Redshift. The redshift shader was a combination of multiple variation and micro detail maps along with the main texture maps all generated using Substance Designer.

references

references

texture maps generated from substance designer

texture maps generated from substance designer

scene wireframe density with camera based adaptive tesselation

scene wireframe density with camera based adaptive tesselation

substance designer network and maya hypershade graph

substance designer network and maya hypershade graph

maya scene

maya scene