This is my take on bringing 'Itachi Uchiha' from the Naruto Universe to life. I have tried to incorporate as many elements from the anime character as I can while trying not to stray far from realism, which proved to be more of a challenge than I had expected. I had fun setting up a personal pipeline for a complex character creation from a 2D concept to compositing. I had a good chance to experiment with Xgen. Softwares used for this project:
Maya & Zbrush for modelling & sculpting
Mari, Substance painter & Substance Designer for texturing
Xgen for Grooming
Arnold for rendering
Nuke for compositing using ACES rec2020
I'm planning to make a full body version of him but I'm unsure. Please let me know if you would like to see a full body version of him may be rendered using arnold or from ue4 realtime.
colored anisotropic scratch test